Level 3 Games Design
Unit 78 Generating
Concept Art ideas for Computer Game Graphics
Concept Art
The idea for the game that I am making is a stealth game.
Ninja (Main Character)
The ninja will be the main character in my game
1. Outline
2. Added Eyes
3. Adding Detail
4. Adding Colour
5. Adding more Colour
Alpaca (Movement)
The Alpaca will be in the game to take you from stage to
stage.
1. Outline
2. Adding
Detail
3. Added
Colour
4. Added more
Colour
Heart (Object)
The heart in the game will give you extra health up to 3.
1. Outline
2. Added
Colour
3. Added a
little Shading
Sword Weapon
The sword will allow you to defeat the guards to proceed.
1. Outline
2. Added
Detail on handle
3. Added a grey
to Blade
4. Added some
shading to the blade
5. Added
colour to the handle
Games Graphics:
•Print
media
graphics, such
as game
poster, game packaging
•In-game
graphics
(head-up display
graphics, sprite graphics, background graphics, image textures)
•Concept
art
graphics
For more information on this go to:
Game Specification
•Client
needs: What the client Requires for the project that they're asking you to make
•Audience: What type of age range and gender that you are hoping will play your game.
•Thumbnail
sketching: Quick images that are repeated and small.
•Visual
style, eg
colour, style, photorealistic, cel-shaded,
anime
•Composition: What you place in the frame and so you could use Rule of Thirds witch is a
•Typography: What type of font you are using for example if you are using a font that is happy for a
horror game then it could be misleading
•Technical
considerations, eg file
format, file size, optimisation, file naming conventions, asset
management,
intended output
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