Tuesday 8 November 2016

Concept Art

Level 3 Games Design

Unit 78 Generating Concept Art ideas for Computer Game Graphics

Concept Art
The idea for the game that I am making is a stealth game.
Ninja (Main Character)
The ninja will be the main character in my game
1.  Outline
2. Added Eyes
 
3. Adding Detail
 
4. Adding Colour
 
5. Adding more Colour
 
Alpaca (Movement)
The Alpaca will be in the game to take you from stage to stage.
1.     Outline
     
2.     Adding Detail
     
3.     Added Colour
     
4.     Added more Colour
Heart (Object)
The heart in the game will give you extra health up to 3.
1.     Outline
     
2.     Added Colour
3.     Added a little Shading
     
Sword Weapon
The sword will allow you to defeat the guards to proceed.
1.     Outline
2.     Added Detail on handle
     
3.     Added a grey to Blade
4.     Added some shading to the blade
     
5.     Added colour to the handle
     
Games Graphics:
•Print media graphics, such as game poster, game packaging
•In-game graphics (head-up display graphics, sprite graphics, background graphics, image textures)
•Concept art graphics
For more information on this go to:

Game Specification
•Client needs: What the client Requires for the project that they're asking you to make
•Audience: What type of age range and gender that you are hoping will play your game.
Thumbnail sketching: Quick images that are repeated and small.
•Visual style, eg colour, style, photorealistic, cel-shaded, anime
•Composition: What you place in the frame and so you could use Rule of Thirds witch is a 
•Typography: What type of font you are using for example if you are using a font that is happy for a
horror game then it could be misleading
•Technical considerations, eg file format, file size, optimisation, file naming conventions, asset
management, intended output

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