Level 3 Games Design
Unit 74
Story in games
Borderlands

The artistic style for Borderlands is Cell Shading.
Pokemon Fire Red

The artistic style for Pokemon Fire Red is Pixel.
Smite
Smite has the story of gods fighting and some as the war continues more and more gods join the fight to save their worlds and also to stop the war so that less lives are lost.
The artistic style for smite is Exaggeration.
The artistic style for smite is Exaggeration.
Mario

The artistic style for Super Mario is Pixel Art.
Zelda Twilight Princess

The artistic style for Zelda Twilight princess is Cel-Shading.
Halo 1
Halo starts off with you escaping from a battle in an escape pod and you crash on a near by planet that has already been taken over by the Covenant and your aim is to destroy the Halo because it has also been taken over by the Covenant and so when you are taken off the planet by the Marines you are then sent to more areas to capture the planet and eventually you destroy the Halo.
The artistic style for Halo 1 is Cel-Shaded.
The artistic style for Halo 1 is Cel-Shaded.
Phantasy star online
Phantasy star online's story starts with you getting a mission from the commander of a space craft and the aim is to get to different planets and defeat the boss at the end at the end you fight a boss that is the cause of all evil on the other planets.
The artistic style for Phantasy star online is Exaggeration.
The artistic style for Phantasy star online is Exaggeration.
Shadow of the colossus

The artistic style for Shadow of the colossus is Photo Realism.
Borderlands 2
Borderlands 2 has a similar story to the first one except you are part of a resistant that is fighting against a man called handsome jack who is obsessed with "The Vault" and your objective is to stop him
The artistic style for Borderlands 2 is Cell Shading.
The artistic style for Borderlands 2 is Cell Shading.
Super meat boy
Super meat boy is a game that starts with Meat boy and his lover chillin and when Dr Fetus appears he kidnaps his lover and so every map you try to get to her and she is taken away again until you defeat him and save her.
The artistic style for Super Meat Boy is Cel-Shaded.
The artistic style for Super Meat Boy is Cel-Shaded.
Games without story
Is there real a game that has no story to it? this question is real difficult to answer because of games like League of legends that doesn't have a story it's self but the characters all have their of stories.
I think that one game that has no story is Pong because this simple game is just hitting a ball back and forward until one person scores a point and when you get enough points you win another game that i don't think has a story would be Ark Primal Survival because what you do in this game is you become a dinosaur and you try to survive and because of this you are making your own story.
Comparing TV and Games Stories
The stories with TV programs are good but you get become bored with them and they can also be stories that you don't like but with the Game Stories you can get more interactive and this can make you care about the characters more but not only that you can go off track and find more parts of a story but Books and TV stories have a set story that must be followed and it feels like you have no control over their stories. While Game stories are great some of them can be boring or can just be the same thing over and over again but with TV and Books they try to keep you hooked on the story and also they will try to get you interested in the story games do this too but games it depends because you could be putting all this work into doing the quest and if the story is bad you could lose interest in the story.
Linear and Non linear games
The difference between Linear and non linear games would be that Linear games are based on a story and you are forced to follow that story an example of this would be games like Super Meat Boy because it set you on a track to get Meat boy's lover while Nonlinear games would be like Undertale where you can change the outcome of a game and it feels like you control what happens to the characters Another example of Nonlinear would be Borderlands because it may give you a strait story but it allows you to take different paths to it and find out about more of the story